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Gioco di ruolo

Gio 19 Feb 2015 - 9:29 Da Lion Vega

Da Wikipedia, l'enciclopedia libera.
Un gioco di ruolo, abbreviato spesso in GdR, GDR o RPG (dall'inglese role-playing game), è un gioco dove i giocatori interpretano il ruolo di uno o più …

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Messaggio  Lion Vega Mar 9 Feb 2016 - 11:35

BLADE & SOUL KR DEC UPDATE: FORCE MASTER, SUMMONER, WARLOCK SKILL CHANGES

Blade & Soul KR has implemented yet another skill update on 16th December, with major skill changes to Kungfu Master, Force Master, Summoner, Blade Dancer and Warlock. The following skill changes are based on the update note for the test server and the official update. This article will focus on the skill changes for the existing classes. A separate articles will be written for the skill details of the new class, Soul Fighter / Force Kungfu Master.


New Class – Soul Fighter

A new class, Soul Fighter / Force Kungfu Master has been added.
Only available to Gon and Kun race.
General

Elemental effect is applied to all Awakened Skills (from Spiritualize buff of warlock)
When you are Knock Down, if you are inflicted with Stun or Groggy status, the skill which can be used when you are Knock Down become inactive.
When you are Knock Down or Groggy, if you are inflicted with Stun status, Backward Roll cannot be used.
All Hongmoon skills only require 2 SP to learn.
Blade Master

Draw (LB)
– Form 1, 2 are changed to lightning elemental.
– Form 3 are changed to fire elemental.
– Damage increase

Flash Draw (LB)
– Damage increase
– change to lightning elemental.

Spiral Slash (LB)
– Form 3 path is added.

Soulblade Burst (V)
– add effect: recover 24 MP over 12sec.



Kungfu Master

Syoruken (F)
– Form 4 path is added.
– Form 1, 4 path: adjust the landing location after hitting the target to 2m.
– Level 3 Form 1: add effect – recover 4 MP in 2sec upon hit
– Level 2 Form 4: add effect – can cast Roundhouse Kick (4) upon hit.
– Level 3 Form 4: add effect – can cast Pressure Point (X) upon hit.
– Form 1, 3 path: change to Wind elemental
– Form 2 path: change to Fire elemental

Ankle Strike (3)
– change to Wind elemental

Roundhouse Kick (4)
– change to Fire elemental

Searing Kick (F)
– change to Fire elemental
– Level 3 Form 3: increase the CD reduction of Pressure Point (X)

Elbow Strike (1)
– Level 3/4 Form 2, CD is changed to 0.4sec

Explosive Fist (2)
– Form 3 is shifted to Tiger Palm (2) path

Tiger Palm (2)
– increase AOE from 3m to 4m.

Cold Surge (TAB)
– increase Freeze AOE from 5m to 8m
– can be cast instantly.

Blaze Kick (LB)
– minimum range is adjusted to 5m

(Awakened) Pressure Point (X)
– damage consists of BOTH fire and wind elemental.
– Form 2 path: add effect – deal 5 x continous damage on the target over 10sec. The effect of “Stun the target after applying 5 x pressure point” is changed to “Stun after hitting 8 x”

Martial Dance (C)
– Form 1 path: the CD reduction of Pressure Point (X) is reduced from 6sec to 5sec
– Form 2 path: the CD reduction of Pressure Point (X) is increased from 2sec to 3sec



Destroyer

Slam (Z)
– Form 2: Groggy status duration is reduced from 3sec to 1sec.

Abyss (F)
– the Knock Down effect is only applied to the target (not to all enemies within the AOE)



Force Master

Flame Soul & Ice Soul– New Skills
– learning Flame Soul will enhance Flame Palm (LB), Heat Wave (F), Flame Dragon Blast (F)
– learning Ice Soul will enhance Frost Palm (RB), Cold Wave (F), Frost Dragon Blast (F), Glaze Palm (Z)

Flame Palm (LB)
– Level 3 Form 1: Generate a Fire Orb upon crit.
– Level 5 Form 1: the effect of “Generate a Fire Orb upon crit” is changed to “stack 2 x ember upon crit”
– Level 4 Form 2: is moved to Level 3 Form 2.

Frost Palm (RB)
– Reduce damage
– Reduce MP consumption to 1.
– Level 2 Form 1: the effect of “reduce MP consumption” is changed to “increase damage”
– Level 3 Form 1: removed

Flame Dragon Blast (F)
– damage increase
– higher skill priority than Heat/Cold Wave (F)
– add effect: reduce the CD of Inferno, Meteor Shower (V) by 3 sec upon hit.

Frost Dragon Blast (F)
– damage increase
– higher skill priority than Heat/Cold Wave (F)
– add effect: reduce the CD of Glacial Palm, Glacial Torrent (X) by 3 sec upon hit.
– add effect: Counter pierce.

Heat/Cold Wave (F)
– change to 3 hits; increase damage

Shock Wave (1)
– Level 2 Form 2: the burn duration (on target with 5x ember) is increased from 4sec to 6sec.

Force Blast (1)
– Level 5 Form 3: increase the damage dealt to target with 5 embers.
– Form 4: increase damage

Twin Dragon Blast (F)
– Form 1: change to instant cast
– CD is changed to 18sec
– higher skill priority than Flame/Frost Dragon Blast (F)
– Level 1 Form 3 : reduce damage
– Form 2 path: removed
– can be cast while moving.
– AOE is increased from 12m to 16m.
– add effect: Counter pierce

Awakened Twin Dragon Blast (F)
– increase damage.

Blaze Blast (2)
– Level 5 Form 3: the effect of “Generate Flame Orb upon crit” is changed to “reduce the CD of Twin Dragon Blast (F) by 1sec upon crit”.

Spirit Orb (4)
– change to Ice elemental

Conflagration (TAB)
– induce 2 x Knock Down.

Glaze Palm (Z)
– add effect: when Glaze Palm hits, Glacial Palm (X) gains maximum speed.

Glacial Palm (X)
– Level 3 Form 1: the effect of “Generate 1 Frost Orb” is changed to “increase frozen damage”
– Level 3/4/5 Form 1: CD is changed to 36sec

Glacial Torrent (X)
– Level 3 Form 1: generate 1 Frost Orb.

Blaze Palm (X)
– Base skill & Form 1 path: CD is changed to 45sec.
– Level 2 Form 2: the effect of “increase projectile speed” is moved to Level 1 Form 1.
– Level 2 Form 1: increase damage
– Level 5 Form 1: increase damage. the effect of “instant cast without consuming MP upon crit” is changed to “instant cast without consuming MP upon hit”

Flame Lotus (C)
– add effect: Counter Pierce
– Level 2 Form 1: induce 10 sec Burn
– Level 2 Form 2: induce 5 sec Burn
– Level 2 Form 1, Level 2 Form 2: stack 1 x Bleed.
– Level 3 Form 1, Level 3 Form 2: increase damage

Barrier (C)
– Form 1 path: increase HP recovery amount

Conflagration (TAB)
– the Knock Down effect is applied twice
– New Form 4 path added.

Meteor Shower (V)
– increase the damage dealt to burn targets.

Ice Flower (V)
– the duration for the buff to encapsulate allies in Ice Prison is increased from 3sec to 5sec.
Lion Vega
Lion Vega
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Data d'iscrizione : 23.01.13
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